Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

ades

#2R9LP8020·Demon of Tales(Member)
TH13 (Weapon 1)Wizard League 12664 War Stars
Non-RushedConfidence: HighHero Score: 107.4%

Hero investment is strong (107.4% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
107.4%
HeroLevelVs Benchmark
Royal ChampionChamp**25100.0%
Grand Warden
ades Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing657075TH12 Max

Recent Battle Log

Ranked Attack
2
Town Hall 13
gary#LGYU2JVP9 · TH13
100.0%
13d 10h ago
Town Hall 13
moonbow#9PGVVQRP8 · TH13
95.0%
13d 10h ago
Ranked Defense
7
Town Hall 13
Mr. FRANC#G0VYCLYUP · TH13
69.0%
5d 21h ago
Town Hall 12
HAMZA71#GRVUVPR9R · TH12
62.0%
6d 10h ago
Town Hall 13
tomioka giyuu#GYG0CPRY0 · TH13
87.0%
8d 21h ago
Town Hall 12
RAZOR#L9G9889YJ · TH12
49.0%
9d 14h ago
Town Hall 12
dark prince#R0R0YPRVY · TH12
65.0%
11d 8h ago
Town Hall 11
keikavus#RP00YRVJ2 · TH11
59.0%
12d 7h ago
Town Hall 13
Lukipuki#QLC8G9P82 · TH13
100.0%
15d 9h ago
Warden
48
113.8%
Archer QueenQueen75120.9%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
75
75
TH13 Max
Minion PrincePrince404950TH12 Max
Grand WardenWarden404850TH12 Max
Royal ChampionChamp—2525TH13 Max

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)97.5%2.50——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.