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Clan OverviewScout Player

Scout Player

Player Profile
Witch League 16

••Shaike Admin™

#82VPQ02JP·Come Back(Leader)
TH13 (Weapon 1)Witch League 16891 War Stars
RushedConfidence: LowHero Score: 74.6%

Hero score is borderline (74.6%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
74.6%
HeroLevelVs Benchmark
Royal ChampionChamp**863.6%
Grand Warden
••Shaike Admin™ Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing656375-2 to TH12

Recent Battle Log

Ranked Attack
3
Town Hall 14
THE G.O.A.T#YLU0CYJQQ · TH14
53.0%
7d 5h ago
Town Hall 13
parsa88#QUUJPJCUR · TH13
78.0%
7d 6h ago
Town Hall 13
ROCKING VEERU#YG8VPGYQY · TH13
79.0%
7d 6h ago
Ranked Defense
12
Town Hall 13
Taief#G9GJ02VPP · TH13
76.0%
7m ago
Town Hall 14
brewitt#Y00CRVQR · TH14
100.0%
1d 58m ago
Town Hall 13
Daniels#QVRLVJJJ9 · TH13
100.0%
1d 9h ago
Town Hall 13
joban#QLV0U89C9 · TH13
81.0%
2d 21h ago
Town Hall 14
game master#2LLYVVP08 · TH14
55.0%
3d 15h ago
Town Hall 13
LimaDelta#R2UUUG8PQ · TH13
94.0%
4d 12h ago
Town Hall 15
⚔️ DOMINATOR ⚔️#QGRRRYR2C · TH15
100.0%
6d 22h ago
Town Hall 14
2lazy4name#YLJ2GQ9C · TH14
61.0%
7d 13h ago
Town Hall 12
.ㅤ#R9V2GURCU · TH12
100.0%
8d 13h ago
Town Hall 14
MARcuz272#P9GLUVYCL · TH14
77.0%
9d 6h ago
Town Hall 13
Sujoyy#YQQQLPJ0Y · TH13
87.0%
9d 12h ago
Town Hall 13
Ari#GY2CVY2U9 · TH13
74.0%
10d 13h ago
Warden
33
77.9%
Minion PrincePrince42104.3%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
62
75
-3 to TH12
Minion PrincePrince404250TH12 Max
Grand WardenWarden403350-7 to TH12
Royal ChampionChamp—825—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)70.0%1.67——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.