Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

Stefaninhoss

#8ULPVUPJ2·No Clan
TH13 (Weapon 1)Wizard League 12188 War Stars
Non-RushedConfidence: HighHero Score: 98.5%

Hero investment is strong (98.5% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
98.5%
HeroLevelVs Benchmark
Royal ChampionChamp**1888.6%
Grand Warden
Stefaninhoss Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing656975TH12 Max

Recent Battle Log

Ranked Attack
2
Town Hall 13
★ᴹⁱˢˢ〲ϻᎥłน♡࿐#GC2V8VC9G · TH13
100.0%
1mo 9d ago
Town Hall 13
nova bernapas#GYCPJ9QLL · TH13
100.0%
1mo 9d ago
Ranked Defense
7
Town Hall 13
GeRaCle228#LUP29UU8V · TH13
71.0%
1mo 2d ago
Town Hall 13
Biggyboy123#LP8P2QRYC · TH13
87.0%
1mo 4d ago
Town Hall 13
Bab#28PPU2VQP · TH13
76.0%
1mo 4d ago
Town Hall 12
Jagriti#GCCJCL0L0 · TH12
78.0%
1mo 5d ago
Town Hall 12
Kurt go boom#G8R2VQG88 · TH12
65.0%
1mo 6d ago
Town Hall 11
De_#Q0R2R8LJC · TH11
71.0%
1mo 7d ago
Town Hall 13
syahrul80#QP98G000G · TH13
76.0%
1mo 10d ago
Warden
45
109.5%
Minion PrincePrince46112.9%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
66
75
TH12 Max
Minion PrincePrince404650TH12 Max
Grand WardenWarden404550TH12 Max
Royal ChampionChamp—1825—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)100.0%3.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.