Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 11

TheSealClubber1

#92GR2LR0·Battlefield(Member)
TH13 (Weapon 1)Wizard League 11190 War Stars
RushedConfidence: LowHero Score: 68.0%

Hero score is borderline (68.0%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
68.0%
HeroLevelVs Benchmark
Grand WardenWarden2663.3%
Archer Queen
TheSealClubber1 Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing655475-11 to TH12

Recent Battle Log

Ranked Attack
5
Town Hall 12
HasYakuplulu#GQ8UJGG9J · TH12
52.0%
6d 8h ago
Town Hall 12
Daanieel#GQPRU02YR · TH12
100.0%
14d 1h ago
Town Hall 10
Tewe_Tonky#R98YQGJ0L · TH10
100.0%
14d 1h ago
Town Hall 12
vannoy#GR2CP2J09 · TH12
70.0%
14d 1h ago
Town Hall 12
rizz#QU0JL98YP · TH12
49.0%
14d 10h ago
Ranked Defense
6
Town Hall 11
Prasanta K#GUPYJY98J · TH11
55.0%
7d 18h ago
Town Hall 12
GOJO#GUR89YRJ9 · TH12
55.0%
7d 20h ago
Town Hall 12
el vivo#R8Y222Q09 · TH12
82.0%
9d 17h ago
Town Hall 11
vansh#Y00JV9PQ0 · TH11
100.0%
9d 18h ago
Town Hall 10
najo#R2QCQQ20G · TH10
0.0%
13d 7h ago
Town Hall 12
Faysal#R0008C2Y9 · TH12
82.0%
13d 23h ago
Queen
54
71.3%
Minion PrincePrince3271.4%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

Archer Queen
Queen
65
54
75
-11 to TH12
Minion PrincePrince403250-8 to TH12
Grand WardenWarden402650-14 to TH12
Royal ChampionChamp—025—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Competitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)74.2%2.00——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.