Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Titan League 25

The Villain

#992YG9P9P·Dark Knight(Elder)
TH17 (Weapon 3)Titan League 25
Non-RushedConfidence: HighHero Score: 101.4%

Hero investment is strong (101.4% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
101.4%
HeroLevelVs Benchmark
Royal ChampionChamp46100.2%
Grand Warden
The Villain Heroes
HeroTH16 MaxCurrent LevelTH17 MaxMax Status
Barbarian KingKing9598100TH16 Max

Recent Battle Log

Ranked Attack
5
Town Hall 14
ملك القراصنه#9LQ9GRJ0J · TH14
75.0%
2d 10h ago
Town Hall 15
resul#82QL9U0P · TH15
61.0%
2d 22h ago
Town Hall 15
navas#LRLJ9V292 · TH15
74.0%
3d 9h ago
Town Hall 15
Flaming Dragon#2888RPUPL · TH15
94.0%
4d 1h ago
Town Hall 17
あっくん⭐︎#QRRLQJ0VP · TH17
86.0%
4d 1h ago
Ranked Defense
5
Town Hall 17
ARDI#RLRJJYP · TH17
59.0%
10h 56m ago
Town Hall 15
resul#82QL9U0P · TH15
76.0%
16h 29m ago
Town Hall 16
⚡Ontu#8RP2QVY8C · TH16
100.0%
2d 10h ago
Town Hall 17
~Salsa#9VCGQUCGC · TH17
82.0%
3d 22h ago
Town Hall 15
d_aciel#8YPYC0YY · TH15
71.0%
4d 11h ago
Warden
74
101.9%
Barbarian KingKing98103.3%
Dragon DukeDuke18101.5%

Evaluated top 4 heroes against max levels for previous Town Hall (TH16).

Archer Queen
Queen
95
99
100
TH16 Max
Minion PrincePrince808390TH16 Max
Grand WardenWarden707475TH16 Max
Royal ChampionChamp454650TH16 Max
Dragon DukeDuke151820TH16 Max

Benchmarks compare hero levels against max caps at Town Hall 16 and current Town Hall 17.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)78.0%1.80——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.