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Clan OverviewScout Player

Scout Player

Player Profile
Golem League 20

EOzdemir

#9CCYYVURJ·EHLİKEYİF(Co-leader)
TH15 (Weapon 1)Golem League 2027 War Stars
Non-RushedConfidence: HighHero Score: 92.7%

Hero investment is strong (92.7% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
92.7%
HeroLevelVs Benchmark
Royal ChampionChamp2896.8%
Grand Warden
EOzdemir Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing856690-19 to TH14

Recent Battle Log

Ranked Attack
5
Town Hall 15
SUPER SAYIN BOY#922YYCQ8 · TH15
73.0%
6h 7m ago
Town Hall 16
HUNTER EMPIRE#2PQJ900JQ · TH16
60.0%
6h 11m ago
Town Hall 14
M4YD4N#C020JUG0 · TH14
100.0%
6h 12m ago
Town Hall 16
Haidar 1#Y2LVRG0CR · TH16
72.0%
6h 15m ago
Town Hall 14
vahid#QV9U9V8GQ · TH14
64.0%
6h 17m ago
Ranked Defense
10
Town Hall 14
doofenshmirtz#GU0GLCQJR · TH14
100.0%
17h 50m ago
Town Hall 16
Manglid01#R289PU0JV · TH16
58.0%
2d 15h ago
Town Hall 16
pogi#GRQ0G2URL · TH16
70.0%
3d 15h ago
Town Hall 16
BartolomeoFC#GUPUJ9R0V · TH16
92.0%
4d 1h ago
Town Hall 15
Camp~unicorn#QLP8VVVPR · TH15
70.0%
4d 23h ago
Town Hall 16
Jasim Uddin#29RRYJ2GG · TH16
98.0%
5d 11m ago
Town Hall 14
koko#GQGJQV008 · TH14
40.0%
6d 15h ago
Town Hall 13
a.amiri.13#QGYVGGQ2L · TH13
64.0%
7d 9h ago
Town Hall 14
hockey03#RQGGLV00 · TH14
46.0%
8d 1h ago
Town Hall 14
HIROKI#8UP2Y9VG · TH14
72.0%
9d 5h ago
Warden
51
87.2%
Archer QueenQueen7688.8%
Minion PrincePrince5195.0%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

Archer Queen
Queen
85
76
90
-9 to TH14
Minion PrincePrince605170-9 to TH14
Grand WardenWarden605165-9 to TH14
Royal ChampionChamp302840-2 to TH14
Dragon DukeDuke—010—

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)73.8%2.20——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.