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Clan OverviewScout Player

Scout Player

Player Profile
Golem League 21

Vinicius

#9CLULPGYP·Clube da Luta(Elder)
TH15 (Weapon 1)Golem League 21
Non-RushedConfidence: HighHero Score: 91.4%

Hero investment is strong (91.4% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
91.4%
HeroLevelVs Benchmark
Royal ChampionChamp2694.7%
Grand Warden
Vinicius Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing857290-13 to TH14

Recent Battle Log

Ranked Attack
5
Town Hall 15
Duy Nguyễnn#GC2Q0090Y · TH15
100.0%
8d 3h ago
Town Hall 15
سلطان#G0RCPQ28J · TH15
66.0%
9d 7h ago
Town Hall 14
pero77#8LRY9V08R · TH14
98.0%
9d 7h ago
Town Hall 15
Kemprai 123#R2PPCUCRQ · TH15
86.0%
9d 7h ago
Town Hall 15
المحارب#GLPU9QVCJ · TH15
100.0%
11d 1h ago
Ranked Defense
9
Town Hall 16
the bull#G008JC8RQ · TH16
26.0%
19h 12m ago
Town Hall 15
gara'#8RQGRPYGU · TH15
79.0%
2d 2h ago
Town Hall 16
MR.ITACHI#9UL2099LU · TH16
74.0%
3d 13h ago
Town Hall 14
HHHH#R298QCUV9 · TH14
83.0%
4d 1h ago
Town Hall 15
hugo#GR9GGGVVQ · TH15
71.0%
4d 1h ago
Town Hall 13
TAJIKISTAN#LJCC92LGY · TH13
66.0%
8d 3h ago
Town Hall 15
razvan#PY0CJRV0Q · TH15
69.0%
8d 12h ago
Town Hall 13
¥شيــــــخ¥#R2JRGQY02 · TH13
92.0%
10d 8h ago
Town Hall 14
Andre_facco#GPC89RCG9 · TH14
87.0%
11d 8h ago
Warden
46
80.3%
Dragon DukeDuke**495.9%
Archer QueenQueen8194.9%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
81
90
-4 to TH14
Minion PrincePrince604870-12 to TH14
Grand WardenWarden604665-14 to TH14
Royal ChampionChamp302640-4 to TH14
Dragon DukeDuke—410—

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)90.0%2.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.