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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 11

Zatmen2

#9RUPJ9P99·SYSTEM, KORN(Member)
TH13 (Weapon 1)Wizard League 11160 War Stars
RushedConfidence: LowHero Score: 71.6%

Hero score is borderline (71.6%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
71.6%
HeroLevelVs Benchmark
Minion PrincePrince40100.0%
Grand Warden
Zatmen2 Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing655875-7 to TH12

Recent Battle Log

Ranked Attack
3
Town Hall 13
vlad#R2PQQ8QYG · TH13
100.0%
1d 1h ago
Town Hall 11
Апл2#R0GLGRCR0 · TH11
97.0%
12d 7h ago
Town Hall 12
MOONKEY.D.LUF#QYP9GUGCG · TH12
57.0%
12d 7h ago
Ranked Defense
14
Town Hall 13
haaayaaaa#G2UL0VCUG · TH13
88.0%
9h ago
Town Hall 13
nico#GCP92VPVJ · TH13
59.0%
1d 2h ago
Town Hall 12
KAREM 2#G0JYRQL8U · TH12
85.0%
2d 21h ago
Town Hall 11
Spear Goblin#LLQRLJQGJ · TH11
56.0%
3d 4h ago
Town Hall 11
Mr.Sadriddin#QUG90Y2YU · TH11
64.0%
5d 6h ago
Town Hall 13
Shawon#R2R8YLR8G · TH13
55.0%
6d 13h ago
Town Hall 12
RÁJPUT EMPÍRE#P0JVQVULL · TH12
67.0%
7d 10h ago
Town Hall 12
Liona❤#RP0RUGCG9 · TH12
85.0%
8d 1m ago
Town Hall 12
BEKA.011#GRPPQ0J08 · TH12
64.0%
9d 13h ago
Town Hall 12
حسون#G0RRQQYCJ · TH12
68.0%
11d 18h ago
Town Hall 12
HRIDOY#R88VCC82C · TH12
68.0%
13d 6h ago
Town Hall 12
ABO7RB#GYJ2UV2JJ · TH12
86.0%
14d 4h ago
Town Hall 12
ArvidTege#J9LUUUGP · TH12
71.0%
14d 12h ago
Town Hall 12
Nano27#GV88Y9UU0 · TH12
100.0%
15d 18h ago
Warden
21
53.8%
Archer QueenQueen5369.8%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

Archer Queen
Queen
65
53
75
-12 to TH12
Minion PrincePrince404050TH12 Max
Grand WardenWarden402150-19 to TH12
Royal ChampionChamp—025—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)84.7%2.33——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.