Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Dragon League 29

Black Knight

#9RYCC9CV0·Dark Elixir Sea(Co-leader)
TH18Dragon League 291,727 War Stars
Non-RushedConfidence: HighHero Score: 100.0%

Hero investment is strong (100.0% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
100.0%
HeroLevelVs Benchmark
Royal ChampionChamp50100.0%
Grand Warden
Black Knight Heroes
HeroTH17 MaxCurrent LevelTH18 MaxMax Status
Barbarian KingKing100100110TH17 Max

Recent Battle Log

Ranked Attack
1
Town Hall 17
Q4b.odale#Q9J90QGU · TH17
100.0%
10h 31m ago
Ranked Defense
8
Town Hall 16
insane warrior#8Q2YRC2V0 · TH16
73.0%
1d ago
Town Hall 16
CHIKU#G2RJG98GU · TH16
60.0%
1d 13h ago
Town Hall 16
Shooba Karl#9QCJYQ9CG · TH16
58.0%
2d 3h ago
Town Hall 18
idrisbölükbaşı#9GYYU09U · TH18
58.0%
2d 5h ago
Town Hall 17
DeimosKiller#QRJQLL09U · TH17
86.0%
2d 20h ago
Town Hall 17
Daddyblue28#GLCP008QL · TH17
65.0%
10d 17h ago
Town Hall 17
johnmienot#89GGLQ9Q · TH17
56.0%
11d 3h ago
Town Hall 16
NhựtBlack#8LP8JQGCV · TH16
64.0%
11d 10h ago
Warden
75
100.0%
Barbarian KingKing100100.0%
Dragon DukeDuke20100.0%

Evaluated top 4 heroes against max levels for previous Town Hall (TH17).

Archer Queen
Queen
100
100
110
TH17 Max
Minion PrincePrince907295-18 to TH17
Grand WardenWarden757585TH17 Max
Royal ChampionChamp505055TH17 Max
Dragon DukeDuke202025TH17 Max

Benchmarks compare hero levels against max caps at Town Hall 17 and current Town Hall 18.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 1
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (1)100.0%3.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.