Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 19

THE SHIELD

#9VGLCVC2Y·Majdia Clan(Co-leader)
TH15 (Weapon 1)Golem League 192,246 War Stars
Non-RushedConfidence: HighHero Score: 93.5%

Hero investment is strong (93.5% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
93.5%
HeroLevelVs Benchmark
Royal ChampionChamp30100.0%
Grand Warden
THE SHIELD Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing856090-25 to TH14

Recent Battle Log

Ranked Attack
3
Town Hall 15
Trisanca#GY0YGJGR8 · TH15
74.0%
22h 18m ago
Town Hall 14
Leader Ray#YR09V0U08 · TH14
37.0%
22h 20m ago
Town Hall 14
zakimuzaki#GRVYULQUY · TH14
68.0%
22h 23m ago
Ranked Defense
5
Town Hall 14
ALI SH#2PRV2JP9J · TH14
69.0%
13h 10m ago
Town Hall 14
reza#GUJQ8CGYC · TH14
53.0%
1d 13h ago
Town Hall 14
BB#GU908Q0L8 · TH14
65.0%
2d 4h ago
Town Hall 13
aamand1ne#GVGQCUU2Y · TH13
94.0%
2d 23h ago
Town Hall 14
mas duttt#GVJ8CQL0Y · TH14
32.0%
3d 10h ago
Warden
52
88.3%
Dragon DukeDuke**999.3%
Minion PrincePrince4077.8%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
60
90
-25 to TH14
Minion PrincePrince604070-20 to TH14
Grand WardenWarden605265-8 to TH14
Royal ChampionChamp303040TH14 Max
Dragon DukeDuke—910—

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)59.7%1.67——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.