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Clan OverviewScout Player

Scout Player

Player Profile
Valkyrie League 13

Darsin David J

#9VJPPC2VQ·No Clan
TH12 (Weapon 1)Valkyrie League 13188 War Stars
Non-RushedConfidence: HighHero Score: 118.3%

Hero investment is strong (118.3% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
118.3%
HeroLevelVs Benchmark
Grand WardenWarden30136.4%
Archer Queen
Darsin David J Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing505265TH11 Max

Recent Battle Log

Ranked Attack
5
Town Hall 13
saawan#8C8U09CY · TH13
56.0%
7d 2h ago
Town Hall 12
o.ryo#QL0Y89UQV · TH12
100.0%
7d 3h ago
Town Hall 13
くるみまる#L0J9CLP0U · TH13
96.0%
9d ago
Town Hall 13
james#R22CPV8V9 · TH13
64.0%
9d 6h ago
Town Hall 12
Junior 2026#R0CVGLYYJ · TH12
98.0%
9d 6h ago
Ranked Defense
12
Town Hall 13
Voroba#R0C2UGY9J · TH13
100.0%
32m 53s ago
Town Hall 13
KOUKAKI#GLRG8R8P · TH13
100.0%
16h 57m ago
Town Hall 13
KayRi#QGV8QR02C · TH13
100.0%
1d 15h ago
Town Hall 12
Clasher#Y02JGPLQ0 · TH12
98.0%
1d 20h ago
Town Hall 13
infiltrador#9PCJCQY28 · TH13
100.0%
2d 9h ago
Town Hall 11
wasting time#2GRU2GQPQ · TH11
79.0%
3d 8h ago
Town Hall 13
MIND UPDATE#G8V9CUR29 · TH13
100.0%
5d 15h ago
Town Hall 13
BOSS#R2YJU2LUG · TH13
100.0%
6d 22h ago
Town Hall 12
saxor62#G2RQVU9G2 · TH12
64.0%
7d 5h ago
Town Hall 13
戰炮營#JC8RCJQL · TH13
100.0%
8d 19h ago
Town Hall 13
KRISHNA#P9YU0VC20 · TH13
100.0%
9d 2h ago
Town Hall 12
@_$iapr_¥#YP2Q0JQ2J · TH12
84.0%
9d 6h ago
Queen
54
109.4%
Minion PrincePrince31105.6%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
54
65
TH11 Max
Minion PrincePrince303140TH11 Max
Grand WardenWarden203040TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)82.8%2.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.