Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 21

samy

#G0PC2Y28Q·Born to win(Member)
TH15 (Weapon 1)Golem League 21245 War Stars
Non-RushedConfidence: HighHero Score: 88.9%

Hero investment is strong (88.9% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
88.9%
HeroLevelVs Benchmark
Royal ChampionChamp2896.8%
Dragon Duke**
samy Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing855590-30 to TH14

Recent Battle Log

Ranked Attack
5
Town Hall 14
{KOK}x{Lîon}™#QPRJC00RP · TH14
62.0%
4h 2m ago
Town Hall 14
seu cuca#G2200PRR8 · TH14
100.0%
4h 3m ago
Town Hall 16
raj bista#GRY2QJJLG · TH16
100.0%
2d 1h ago
Town Hall 15
fuguetinho#G2YVPYYLJ · TH15
100.0%
2d 1h ago
Town Hall 16
talal#GYJRPU8VL · TH16
84.0%
2d 1h ago
Ranked Defense
3
Town Hall 16
buto ko#G02LYCGGQ · TH16
58.0%
4h 28m ago
Town Hall 16
KING HARSHA#G8022UL2Y · TH16
68.0%
1d 21h ago
Town Hall 15
Juan#8V2920Y0L · TH15
65.0%
2d 1h ago
Duke
10
100.0%
Grand WardenWarden3562.1%
Minion PrincePrince5697.8%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
65
90
-20 to TH14
Minion PrincePrince605670-4 to TH14
Grand WardenWarden603565-25 to TH14
Royal ChampionChamp302840-2 to TH14
Dragon DukeDuke—1010TH15 Max

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)89.2%2.40——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.