Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 20

madmax

#G9LU2VYJ9·S P A R T A(Member)
TH16 (Weapon 1)Golem League 2070 War Stars
RushedConfidence: HighHero Score: 34.6%

Hero investment is well below benchmark (34.6%); treated as rushed regardless of recent attacks.

View in Game
Hero Score Breakdown
34.6%
HeroLevelVs Benchmark
Royal ChampionChamp755.1%
Grand Warden
madmax Heroes
HeroTH15 MaxCurrent LevelTH16 MaxMax Status
Barbarian KingKing901095-80 to TH15

Recent Battle Log

Ranked Attack
1
Town Hall 15
fabioc#GCG8QVQU0 · TH15
58.0%
1d 3h ago
Ranked Defense
9
Town Hall 15
fabioc#GCG8QVQU0 · TH15
100.0%
17h ago
Town Hall 16
789#G0U0Q2LGJ · TH16
100.0%
19h 30m ago
Town Hall 16
Adi....S.#LQUULL0L0 · TH16
100.0%
1d 3h ago
Town Hall 14
BravO#R8RYG9JYJ · TH14
100.0%
16d 14h ago
Town Hall 15
1RASSHA1#R2RCC8L2G · TH15
100.0%
17d 4h ago
Town Hall 15
juanjo 2#YP8YY9R0Y · TH15
100.0%
19d 2h ago
Town Hall 16
kaik#GPP2UYGUY · TH16
80.0%
20d 9m ago
Town Hall 14
weave#GJ98YJQUV · TH14
91.0%
21d 6h ago
Town Hall 14
VEKSI#QJCPRCVLL · TH14
100.0%
21d 16h ago
Warden
7
23.5%
Minion PrincePrince621.0%
Archer QueenQueen1115.8%

Evaluated top 4 heroes against max levels for previous Town Hall (TH15).

Archer Queen
Queen
90
11
95
-79 to TH15
Minion PrincePrince70680-64 to TH15
Grand WardenWarden65770-58 to TH15
Royal ChampionChamp40745-33 to TH15
Dragon DukeDuke10015-10 to TH15

Benchmarks compare hero levels against max caps at Town Hall 15 and current Town Hall 16.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 1
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (1)58.0%1.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.