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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

Tanvir

#GGGU28RY2·CWL KINGS(Leader)
TH13 (Weapon 1)Wizard League 12276 War Stars
RushedConfidence: LowHero Score: 69.7%

Hero score is borderline (69.7%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
69.7%
HeroLevelVs Benchmark
Royal ChampionChamp**1070.5%
Minion Prince
Tanvir Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing653775-28 to TH12

Recent Battle Log

Ranked Attack
5
Town Hall 12
DjanGo!#2VQU8JU0J · TH12
100.0%
12d 13h ago
Town Hall 13
vasinkton#YPY9UP9R8 · TH13
97.0%
15d 14h ago
Town Hall 13
meiziala#QYLLLJU0Y · TH13
100.0%
15d 14h ago
Town Hall 12
ooo#GC0QG8PRQ · TH12
100.0%
15d 14h ago
Town Hall 13
MOHAMMED RIYAS#GR2U2JQ92 · TH13
100.0%
15d 14h ago
Ranked Defense
10
Town Hall 12
ImLudo#YJVUG8VG · TH12
91.0%
6d 7h ago
Town Hall 13
♤♤♤MAHYAR♤♤♤#GJLRL8JGJ · TH13
68.0%
7d 17h ago
Town Hall 12
战神#LPJ2UY0R8 · TH12
82.0%
8d 9h ago
Town Hall 12
jr#GGCVUC0R8 · TH12
100.0%
9d 6h ago
Town Hall 13
Duvan#PULRL2URU · TH13
81.0%
9d 19h ago
Town Hall 13
MDN•Upitcibay♡#G2PJYUYL8 · TH13
100.0%
10d 21h ago
Town Hall 14
uzima#GRQ20LPJ8 · TH14
69.0%
14d 16h ago
Town Hall 12
amit#9CGQGLQY2 · TH12
100.0%
16d 18h ago
Town Hall 13
spectre300#LR2CCYPC8 · TH13
82.0%
17d 14h ago
Town Hall 13
_garga_#YJYVVYR2Q · TH13
100.0%
17d 14h ago
Prince
37
89.3%
Grand WardenWarden2255.2%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
36
75
-29 to TH12
Minion PrincePrince403750-3 to TH12
Grand WardenWarden402250-18 to TH12
Royal ChampionChamp—1025—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Competitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)99.4%2.80——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.