Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Witch League 17

xander

#GGLPYCY2Q·Indian clan***(Member)
TH15 (Weapon 1)Witch League 17141 War Stars
RushedConfidence: HighHero Score: 54.3%

Hero investment is well below benchmark (54.3%); treated as rushed regardless of recent attacks.

View in Game
Hero Score Breakdown
54.3%
HeroLevelVs Benchmark
Royal ChampionChamp448.9%
Dragon Duke**
xander Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing855090-35 to TH14

Recent Battle Log

Ranked Attack
1
Town Hall 15
Toinoux2#2CGRPRP00 · TH15
2.0%
3d 13h ago
Ranked Defense
7
Town Hall 15
Brawl_фенг#R0QPR8QJ9 · TH15
100.0%
8h 25m ago
Town Hall 15
Attack on titan#GQGCLU8R9 · TH15
100.0%
1d 18h ago
Town Hall 15
Ackerman#GGUUVRRUL · TH15
100.0%
2d 11h ago
Town Hall 15
Sohan#PC8RP99VQ · TH15
100.0%
3d 13h ago
Town Hall 15
Bär Mit Gewähr#YUU8ULJUU · TH15
100.0%
4d 1h ago
Town Hall 14
Mojtaba#P2J8V9VLP · TH14
81.0%
4d 15h ago
Town Hall 12
Ishansh#R2QJRRQUC · TH12
100.0%
7d 7h ago
Duke
1
93.8%
Grand WardenWarden2037.9%
Archer QueenQueen5047.5%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
50
90
-35 to TH14
Minion PrincePrince603070-30 to TH14
Grand WardenWarden602065-40 to TH14
Royal ChampionChamp30440-26 to TH14
Dragon DukeDuke—110—

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 1
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (1)2.0%0.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.