Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 20

Rottak

#GJLYRYPPJ·Wolf☆☆☆☆☆(Member)
TH16 (Weapon 1)Golem League 20245 War Stars
RushedConfidence: LowHero Score: 66.0%

Hero score is borderline (66.0%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
66.0%
HeroLevelVs Benchmark
Royal ChampionChamp1165.3%
Dragon Duke
Rottak Heroes
HeroTH15 MaxCurrent LevelTH16 MaxMax Status
Barbarian KingKing902295-68 to TH15

Recent Battle Log

Ranked Attack
2
Town Hall 16
Guilherme#Y8GCVLUQR · TH16
61.0%
4d 5h ago
Town Hall 13
aditya#GQ9J2R0GV · TH13
90.0%
4d 5h ago
Ranked Defense
8
Town Hall 16
mj#GJCC8P29C · TH16
64.0%
1d 6h ago
Town Hall 16
josejavi605hd#8G2YPPGL9 · TH16
94.0%
2d 14h ago
Town Hall 14
simzz#9CYC28GL9 · TH14
86.0%
3d 20h ago
Town Hall 17
Alson#9Y8Q0LGJ · TH17
100.0%
4d 1h ago
Town Hall 16
Guilherme#Y8GCVLUQR · TH16
100.0%
4d 13h ago
Town Hall 16
T A N V I R#GP0YQ8PUJ · TH16
100.0%
4d 18h ago
Town Hall 16
Kakashi Hatake#YYYU88VL9 · TH16
100.0%
13d 21h ago
Town Hall 15
KramEintz#G2GGJJ2PQ · TH15
100.0%
14d 8h ago
Duke
5
96.6%
Minion PrincePrince5788.5%
Grand WardenWarden1731.0%

Evaluated top 4 heroes against max levels for previous Town Hall (TH15).

Archer Queen
Queen
90
26
95
-64 to TH15
Minion PrincePrince705780-13 to TH15
Grand WardenWarden651770-48 to TH15
Royal ChampionChamp401145-29 to TH15
Dragon DukeDuke10515-5 to TH15

Benchmarks compare hero levels against max caps at Town Hall 15 and current Town Hall 16.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)75.5%1.50——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.