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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 11

×͜×ᵏᶦˡˡ ˠᵒᵘ

#GL2GCP2J8·Monolith -X(Elder)
TH12 (Weapon 1)Wizard League 11260 War Stars
RushedConfidence: LowHero Score: 73.4%

Hero score is borderline (73.4%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
73.4%
HeroLevelVs Benchmark
Grand WardenWarden1376.8%
Minion Prince
×͜×ᵏᶦˡˡ ˠᵒᵘ Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing502965-21 to TH11

Recent Battle Log

Ranked Attack
5
Town Hall 13
ThuHtetSan778#R9Q8QUU02 · TH13
100.0%
1d 2h ago
Town Hall 13
Cranky_Walrus#GCGCLLPY9 · TH13
100.0%
2d 1h ago
Town Hall 13
kiraisdabezt#R2JLR908V · TH13
100.0%
8d 2h ago
Town Hall 12
Anhar terluka#GQJL9RYQY · TH12
100.0%
16d 1h ago
Town Hall 11
thunder#R2QGY92UY · TH11
100.0%
16d 1h ago
Ranked Defense
12
Town Hall 12
Tahaaa#82V0Q202C · TH12
90.0%
10h 26m ago
Town Hall 12
×ManuL×#LCQGJLYY8 · TH12
95.0%
1d 13h ago
Town Hall 11
Helios#GLPVJJ8RJ · TH11
70.0%
2d 18h ago
Town Hall 12
Muhammad Ikram#LYR0QL89J · TH12
71.0%
4d 14h ago
Town Hall 12
zeubi#Q09JGL9JG · TH12
82.0%
7d 14h ago
Town Hall 13
ARIAN. KING. 10#GVLP0JPRQ · TH13
66.0%
8d 9h ago
Town Hall 13
Doğan#PP0PVUVLY · TH13
81.0%
9d 12h ago
Town Hall 13
keoler#R9022R0LC · TH13
87.0%
9d 17h ago
Town Hall 12
kempott027#2VQGGJLJ0 · TH12
67.0%
12d 21h ago
Town Hall 12
BabyOsama#LV8UJU2Q · TH12
100.0%
13d 3h ago
Town Hall 1
OpponentTH1
0.0%
15d 13h ago
Town Hall 13
ZOro#GP9CPYJP2 · TH13
80.0%
15d 15h ago
Prince
24
86.7%
Archer QueenQueen2956.5%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
29
65
-21 to TH11
Minion PrincePrince302440-6 to TH11
Grand WardenWarden201340-7 to TH11

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Competitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)100.0%3.00——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.