Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

manaw

#GP800VP92·Perry clash(Member)
TH13 (Weapon 1)Wizard League 12199 War Stars
RushedConfidence: HighHero Score: 56.6%

Hero investment is well below benchmark (56.6%); treated as rushed regardless of recent attacks.

View in Game
Hero Score Breakdown
56.6%
HeroLevelVs Benchmark
Royal ChampionChamp**556.8%
Grand Warden
manaw Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing654675-19 to TH12

Recent Battle Log

Ranked Attack
3
Town Hall 13
jasonchan#YU0P280L2 · TH13
56.0%
19d 16h ago
Town Hall 13
jaxson#PVCR2UUY8 · TH13
60.0%
19d 16h ago
Town Hall 12
KyletooPressure#QYVRYGJVY · TH12
84.0%
19d 16h ago
Ranked Defense
6
Town Hall 12
بديع#GV2CGLV9Y · TH12
80.0%
13d 21h ago
Town Hall 12
bentetz#2L2YGYPPV · TH12
100.0%
15d 16h ago
Town Hall 11
UNT ' SİYAH#GJVY2R2QC · TH11
59.0%
16d 11h ago
Town Hall 12
andhy guard#GJ9VL29V2 · TH12
78.0%
16d 21h ago
Town Hall 12
backplaying2025#R22P99L2J · TH12
58.0%
18d 3h ago
Town Hall 1
OpponentTH1
0.0%
19d 18h ago
Warden
19
48.6%
Minion PrincePrince3167.9%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
50
75
-15 to TH12
Minion PrincePrince403150-9 to TH12
Grand WardenWarden401950-21 to TH12
Royal ChampionChamp—525—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)66.7%1.67——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.