Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Archer League 9

Clasher

#GRUJPCL0V·SIGMA'S(Co-leader)
TH12 (Weapon 1)Archer League 9181 War Stars
RushedConfidence: LowHero Score: 81.7%

Hero score is borderline (81.7%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
81.7%
HeroLevelVs Benchmark
Grand WardenWarden1581.8%
Minion Prince
Clasher Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing504365-7 to TH11

Recent Battle Log

Ranked Attack
2
Town Hall 11
zay-bo#G2LJGGQV2 · TH11
100.0%
7d 8h ago
Town Hall 10
Luffy#GGQJQ2J00 · TH10
99.0%
7d 8h ago
Ranked Defense
10
Town Hall 11
Oboylahai#R9VJQQP9G · TH11
56.0%
1d 6h ago
Town Hall 11
Talha#R2C8Q8RY8 · TH11
65.0%
2d 8h ago
Town Hall 11
สมพร#GU22Y9RJ0 · TH11
37.0%
3d 6h ago
Town Hall 12
clarrisse#GCVUVCPYJ · TH12
62.0%
3d 20h ago
Town Hall 13
Johnsen#R2JYCJ28C · TH13
100.0%
6d 4h ago
Town Hall 12
Manroop#QRC9VCVGG · TH12
100.0%
7d 15h ago
Town Hall 12
سفيان A#GC2JLYUUJ · TH12
59.0%
10d 1m ago
Town Hall 11
tut#QCV2CGP80 · TH11
57.0%
10d 8h ago
Town Hall 12
Z15 Yack#LQ2CGRPVV · TH12
77.0%
10d 21h ago
Town Hall 12
lithies#GC0GV0LP8 · TH12
73.0%
12d 7h ago
Prince
24
86.7%
Archer QueenQueen4076.7%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
40
65
-10 to TH11
Minion PrincePrince302440-6 to TH11
Grand WardenWarden201540-5 to TH11

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)99.5%2.50——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.