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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

Papa_23

#GUC29GVUJ·K.I.M.C.I.L(Elder)
TH13 (Weapon 1)Wizard League 12189 War Stars
RushedConfidence: HighHero Score: 54.0%

Hero investment is well below benchmark (54.0%); treated as rushed regardless of recent attacks.

View in Game
Hero Score Breakdown
54.0%
HeroLevelVs Benchmark
Grand WardenWarden2255.2%
Minion Prince
Papa_23 Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing652675-39 to TH12

Recent Battle Log

Ranked Attack
4
Town Hall 13
hugo#YYJ0JCGQP · TH13
61.0%
13d 8h ago
Town Hall 13
bobdaboss#QR9YR0JY2 · TH13
69.0%
13d 8h ago
Town Hall 12
eliyak.007#89CG9JPR8 · TH12
79.0%
13d 8h ago
Town Hall 13
Mockingbird#QRGYLQ89C · TH13
100.0%
13d 8h ago
Ranked Defense
12
Town Hall 13
igit#Q2QGVP2Q9 · TH13
65.0%
4d 11h ago
Town Hall 12
El Cape#Q82GLQC0Y · TH12
77.0%
7d 2h ago
Town Hall 13
♡arshea♡#GP90YP0QG · TH13
100.0%
8d 3h ago
Town Hall 13
Ra'aad - رَعـد#GYQLVP02L · TH13
100.0%
8d 22h ago
Town Hall 12
Blaubarschbube#QVJG0C8CY · TH12
100.0%
9d 7h ago
Town Hall 12
1am_MOMOY#GR0VL8RQJ · TH12
99.0%
10d 6h ago
Town Hall 12
king#GGURQRP9Y · TH12
93.0%
10d 17h ago
Town Hall 13
levi#LV9ULRYU2 · TH13
100.0%
12d 19h ago
Town Hall 12
FIRE DRAGON#YY8YQQVL9 · TH12
100.0%
13d 6h ago
Town Hall 13
EiEILay#Q92J28LGY · TH13
100.0%
14d 19h ago
Town Hall 13
MohammedST_5#9RJJJVQ0P · TH13
85.0%
15d 11h ago
Town Hall 13
Kobramithat#R0GCGV88R · TH13
100.0%
16d 4h ago
Prince
32
71.4%
Archer QueenQueen2735.2%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

Archer Queen
Queen
65
27
75
-38 to TH12
Minion PrincePrince403250-8 to TH12
Grand WardenWarden402250-18 to TH12
Royal ChampionChamp—025—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 4
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (4)77.3%2.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.