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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

gaja khor

#GUCY9020C·MD BOSS JOY(Elder)
TH12 (Weapon 1)Wizard League 12405 War Stars
Non-RushedConfidence: HighHero Score: 132.3%

Hero investment is strong (132.3% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
132.3%
HeroLevelVs Benchmark
Grand WardenWarden33148.6%
Minion Prince
gaja khor Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing504765-3 to TH11

Recent Battle Log

Ranked Attack
3
Town Hall 12
Vee#GVVLYV99C · TH12
100.0%
22h 11m ago
Town Hall 11
hum#R0R9C9VQJ · TH11
100.0%
2d 21h ago
Town Hall 13
爸爸#G2JQU2UL8 · TH13
58.0%
10d 18h ago
Ranked Defense
14
Town Hall 13
cr7#P8GR0JRR · TH13
100.0%
1d 11h ago
Town Hall 13
gfff#QQP02YQJC · TH13
100.0%
1d 21h ago
Town Hall 13
footballer yusu#90LRLGCPC · TH13
100.0%
2d 17h ago
Town Hall 12
Finanzamt#LLY8QPCGL · TH12
72.0%
4d 1h ago
Town Hall 13
Mofu#LG0JL2Q88 · TH13
100.0%
4d 16h ago
Town Hall 12
Wookie#R92J2UJQU · TH12
100.0%
5d 9h ago
Town Hall 13
KaLL?#QRGCRC89Y · TH13
97.0%
7d 15h ago
Town Hall 13
Hengst#LR2VCRGVU · TH13
100.0%
8d 13h ago
Town Hall 13
leader#Y8Y0J0JCC · TH13
100.0%
9d 22h ago
Town Hall 13
Aria•#QVYUUGRRP · TH13
100.0%
10d 14h ago
Town Hall 13
HATATCHI.1#QVPQ088VL · TH13
100.0%
10d 22h ago
Town Hall 13
Agent#LU9UJ02C9 · TH13
100.0%
11d 2h ago
Town Hall 13
♣️Terror♣️#GC9PVY2L9 · TH13
86.0%
14d 12h ago
Town Hall 13
kushday#LG8PUC0Q8 · TH13
98.0%
16d 20h ago
Prince
39
150.0%
Archer QueenQueen4996.1%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
49
65
-1 to TH11
Minion PrincePrince303940TH11 Max
Grand WardenWarden203340TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)86.0%2.67——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.