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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

VinCent

#GUYV92PVP·CLAN2TAN(Member)
TH12 (Weapon 1)Wizard League 12111 War Stars
RushedConfidence: LowHero Score: 75.1%

Hero score is borderline (75.1%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
75.1%
HeroLevelVs Benchmark
Grand WardenWarden1890.0%
Minion Prince
VinCent Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing502565-25 to TH11

Recent Battle Log

Ranked Attack
3
Town Hall 12
The_Beatles09#G0VV8QGL2 · TH12
95.0%
24d 15h ago
Town Hall 12
nNuttt#GPR8JP0VL · TH12
79.0%
26d 14h ago
Town Hall 13
RangersWhite#G02QY0PJJ · TH13
80.0%
26d 15h ago
Ranked Defense
14
Town Hall 12
Green#R2JLCQRPQ · TH12
87.0%
3d 7h ago
Town Hall 13
MOHARAJA#GVU9JPC8V · TH13
73.0%
4d 18h ago
Town Hall 12
xin_got#GGJL9LV2C · TH12
71.0%
6d 14h ago
Town Hall 13
محمد جواد حیدری#GRPLJRVPU · TH13
87.0%
7d 15h ago
Town Hall 12
ALLOURD#R8U08V9G9 · TH12
100.0%
7d 23h ago
Town Hall 15
NGUYÊN 3#QRC2G2V0J · TH15
100.0%
17d 16h ago
Town Hall 12
KARTIK#P8Q20PQLR · TH12
96.0%
18d 19h ago
Town Hall 12
TENSIONADO#R9L0Q2CCV · TH12
83.0%
20d 16h ago
Town Hall 13
kaylyx#GCRUUR0U9 · TH13
100.0%
22d 4h ago
Town Hall 13
Mr_Zipi 2#GULJYLP8C · TH13
100.0%
22d 17h ago
Town Hall 13
Andrew#LUJU9YGPU · TH13
53.0%
23d 9h ago
Town Hall 12
FORNASE#9C28GRC88 · TH12
79.0%
26d 3h ago
Town Hall 12
king of war♕#R98Q9JL8U · TH12
65.0%
27d 3h ago
Town Hall 13
siva#QQ2UG9920 · TH13
100.0%
28d ago
Prince
21
80.0%
Archer QueenQueen2652.7%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
26
65
-24 to TH11
Minion PrincePrince302140-9 to TH11
Grand WardenWarden201840-2 to TH11

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)84.7%2.00——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.