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Clan OverviewScout Player

Scout Player

Player Profile
Archer League 9

mhmd

#GY08VPP8J·mis(Member)
TH12 (Weapon 1)Archer League 993 War Stars
RushedConfidence: LowHero Score: 83.3%

Hero score is borderline (83.3%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
83.3%
HeroLevelVs Benchmark
Grand WardenWarden20100.0%
Minion Prince
mhmd Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing503065-20 to TH11

Recent Battle Log

Ranked Attack
3
Town Hall 12
poloy843#R9L290V9C · TH12
100.0%
18d 10h ago
Town Hall 12
gera#GVVRV2JLQ · TH12
100.0%
18d 10h ago
Town Hall 12
Sicily#GV0QGYQ2Q · TH12
100.0%
24d 12h ago
Ranked Defense
14
Town Hall 11
MONTANA#GV0P8889G · TH11
100.0%
5d 23h ago
Town Hall 11
BEPARI SAGOR#R9PV9CJU2 · TH11
100.0%
7d 7h ago
Town Hall 12
Rupa61#G9Q02PV92 · TH12
100.0%
8d 20h ago
Town Hall 12
kamyar#GVCCL0QRV · TH12
100.0%
10d 11h ago
Town Hall 11
zek nat#R2JLQRCC9 · TH11
65.0%
10d 21h ago
Town Hall 11
Fabian#R828VLJQQ · TH11
100.0%
11d 13h ago
Town Hall 11
Kamyab#GCGL28GU0 · TH11
96.0%
13d 15h ago
Town Hall 12
TAKUPASZ21#LG90RUJVJ · TH12
75.0%
16d 4h ago
Town Hall 12
P&M&M&M&&ZEW#QJL8LQYVY · TH12
70.0%
16d 21h ago
Town Hall 12
BoxVille291T#9VQR00LRU · TH12
100.0%
18d 1h ago
Town Hall 10
one_heart#R2Y9LRGV2 · TH10
100.0%
18d 12h ago
Town Hall 12
Y0sT0sgalal∆♥#Q2JLL0C9U · TH12
100.0%
21d 15h ago
Town Hall 10
Olschefski#QG82Y9JJY · TH10
71.0%
22d 23h ago
Town Hall 11
سلطان#QCCY0LRQY · TH11
100.0%
23d 16h ago
Prince
24
86.7%
Archer QueenQueen3160.2%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
31
65
-19 to TH11
Minion PrincePrince302440-6 to TH11
Grand WardenWarden202040TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)100.0%3.00——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.