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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

"ELYA"

#GYURLRYYR·RE2(Elder)
TH12 (Weapon 1)Wizard League 1266 War Stars
Non-RushedConfidence: HighHero Score: 108.3%

Hero investment is strong (108.3% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
108.3%
HeroLevelVs Benchmark
Grand WardenWarden20100.0%
Archer Queen
"ELYA" Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing505165TH11 Max

Recent Battle Log

Ranked Attack
3
Town Hall 13
WIZKING#03#Y8GVJRUUL · TH13
69.0%
21d 7h ago
Town Hall 13
jheg#99CPLU2JJ · TH13
61.0%
21d 8h ago
Town Hall 12
srap#GG9VJUCRP · TH12
68.0%
22d 9h ago
Ranked Defense
14
Town Hall 14
Vania#GGQVGPGQ9 · TH14
100.0%
10d 2h ago
Town Hall 12
Canem#GLPV9QGGP · TH12
89.0%
11d 7h ago
Town Hall 13
vaLHalla#R0YGLRV90 · TH13
100.0%
12d 14h ago
Town Hall 12
owshii owshii#Q0YUV9QPJ · TH12
100.0%
13d 7h ago
Town Hall 11
noob#GC22GGYC9 · TH11
100.0%
14d 5h ago
Town Hall 13
hamou7678#G8UJG09CV · TH13
100.0%
15d 13h ago
Town Hall 12
xAbhishek11x#L29GURVUC · TH12
71.0%
15d 20h ago
Town Hall 13
jan#GC8JQ9JYR · TH13
100.0%
16d 9h ago
Town Hall 13
jesus1818#G9PGQQYPG · TH13
100.0%
17d 23h ago
Town Hall 13
ayman#GPLGCY90Q · TH13
81.0%
19d 21h ago
Town Hall 12
HIRO ZHACK#GQJ8QRRGC · TH12
100.0%
21d 7h ago
Town Hall 11
Valkyrjar#Q2VRVL0GU · TH11
94.0%
21d 19h ago
Town Hall 13
Marco#G8R8LPLPR · TH13
100.0%
22d 9h ago
Town Hall 12
Alex3.0#QUGVVC2G2 · TH12
98.0%
23d 6h ago
Queen
55
115.5%
Minion PrincePrince32111.1%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
55
65
TH11 Max
Minion PrincePrince303240TH11 Max
Grand WardenWarden202040TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)66.0%1.33——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.