Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 21

Vaidas

#J2CPLVUC·#BEST EVER LT(Elder)
TH15 (Weapon 1)Golem League 21
Non-RushedConfidence: HighHero Score: 101.0%

Hero investment is strong (101.0% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
101.0%
HeroLevelVs Benchmark
Royal ChampionChamp35102.1%
Grand Warden
Vaidas Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing858690TH14 Max

Recent Battle Log

Ranked Attack
2
Town Hall 16
Akash2#GPCY9JUJJ · TH16
73.0%
2d ago
Town Hall 15
farshad#2R8GGCRVV · TH15
64.0%
2d ago
Ranked Defense
7
Town Hall 15
TKMROMA#G88PG92VU · TH15
56.0%
1d 17h ago
Town Hall 15
طالب أرحيم#Y2YLP2908 · TH15
61.0%
4d 8h ago
Town Hall 15
05~MGN~05#88J9CCGR · TH15
72.0%
5d 18h ago
Town Hall 16
庸肆小铺1637#R8YP2YLPJ · TH16
55.0%
5d 20h ago
Town Hall 16
otto#C88Q0RPR · TH16
58.0%
6d 11h ago
Town Hall 16
AlienToxic#LUJ9GYUC · TH16
94.0%
6d 14h ago
Town Hall 16
ha#PCLYGV0R · TH16
83.0%
15d 10h ago
Warden
62
102.1%
Dragon DukeDuke**495.9%
Archer QueenQueen89102.5%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
89
90
TH14 Max
Minion PrincePrince606370TH14 Max
Grand WardenWarden606265TH14 Max
Royal ChampionChamp303540TH14 Max
Dragon DukeDuke—410—

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)68.5%1.50——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.