Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 11

dewantara18

#L288V0J02·Speed War(Elder)
TH13 (Weapon 1)Wizard League 11215 War Stars
RushedConfidence: HighHero Score: 60.4%

Hero investment is well below benchmark (60.4%); treated as rushed regardless of recent attacks.

View in Game
Hero Score Breakdown
60.4%
HeroLevelVs Benchmark
Royal ChampionChamp**863.6%
Grand Warden
dewantara18 Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing654575-20 to TH12

Recent Battle Log

Ranked Attack
5
Town Hall 12
AMEER#90CPRGC8V · TH12
74.0%
1d 8h ago
Town Hall 13
ngu#RPCJUY92V · TH13
100.0%
1d 8h ago
Town Hall 13
Pandeka Kalek#2VP0VYG0Q · TH13
56.0%
1d 8h ago
Town Hall 13
nachokauf#2GGG098RL · TH13
79.0%
1d 9h ago
Town Hall 13
king MadAli#GJRPC22Y8 · TH13
0.0%
1d 12h ago
Ranked Defense
4
Town Hall 13
Jotham#QJRQL29PR · TH13
100.0%
12h 32m ago
Town Hall 13
Alezhinño#QVQ28LUC8 · TH13
74.0%
20h 41m ago
Town Hall 13
ZHAIRAAA#R8LRR9V28 · TH13
100.0%
1d 10h ago
Town Hall 12
Eddyyup#GJPQ2LJ8Y · TH12
99.0%
4d 11h ago
Warden
23
56.7%
Minion PrincePrince2455.7%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
35
75
-30 to TH12
Minion PrincePrince402450-16 to TH12
Grand WardenWarden402350-17 to TH12
Royal ChampionChamp—825—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)61.8%1.60——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.