Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 20

εcłεร¡ครтεร

#L2C22GRL9·Os aglomerados(Member)
TH15 (Weapon 1)Golem League 20533 War Stars
Non-RushedConfidence: HighHero Score: 102.3%

Hero investment is strong (102.3% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
102.3%
HeroLevelVs Benchmark
Royal ChampionChamp35102.1%
Grand Warden
εcłεร¡ครтεร Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing858490-1 to TH14

Recent Battle Log

Ranked Attack
3
Town Hall 16
neocalista#J2CLLPUL · TH16
65.0%
11h 35m ago
Town Hall 15
zuhish#R2PGRGUPJ · TH15
100.0%
11h 39m ago
Town Hall 16
ProGamer#L2UU8QGVY · TH16
100.0%
11h 42m ago
Ranked Defense
5
Town Hall 16
sabri#LQJ0QJULV · TH16
51.0%
11h 8m ago
Town Hall 16
chris#2Y9QQCGQ0 · TH16
57.0%
18h 42m ago
Town Hall 15
Nader#Q2LRCLU22 · TH15
67.0%
1d 8h ago
Town Hall 15
Pritika#PYY02YGU0 · TH15
80.0%
2d 6h ago
Town Hall 14
hamzah#PRGUGQPGG · TH14
71.0%
2d 15h ago
Warden
62
102.1%
Dragon DukeDuke**10100.0%
Archer QueenQueen90105.9%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
90
90
TH15 Max
Minion PrincePrince605570-5 to TH14
Grand WardenWarden606265TH14 Max
Royal ChampionChamp303540TH14 Max
Dragon DukeDuke—1010TH15 Max

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 3
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (3)88.3%2.33——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.