Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 11

BLIND DON

#LCLVR92G0·chiupers(Member)
TH13 (Weapon 1)Wizard League 11228 War Stars
RushedConfidence: LowHero Score: 74.4%

Hero score is borderline (74.4%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
74.4%
HeroLevelVs Benchmark
Royal ChampionChamp**350.0%
Grand Warden
BLIND DON Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing656775TH12 Max

Recent Battle Log

Ranked Attack
2
Town Hall 13
big boy#G98GU2QY8 · TH13
100.0%
22d 18h ago
Town Hall 13
Sn#GGJLLLGCQ · TH13
100.0%
22d 18h ago
Ranked Defense
8
Town Hall 13
shreyas#LGVR0P00Y · TH13
100.0%
16d 29m ago
Town Hall 13
oxdy#LQUJ099GV · TH13
70.0%
17d 13h ago
Town Hall 13
konok#G0V9GJGJC · TH13
100.0%
17d 22h ago
Town Hall 12
ATP#GUCP0LGU9 · TH12
100.0%
18d 5h ago
Town Hall 13
ساره#LQLQQRYP2 · TH13
0.0%
19d 5m ago
Town Hall 13
Haplessman#QRLC2VUL · TH13
50.0%
19d 14h ago
Town Hall 13
Vnyx#G2CGY82GG · TH13
100.0%
20d 13h ago
Town Hall 13
iTz#P9QL8QUR8 · TH13
75.0%
21d 22h ago
Warden
40
100.0%
Archer QueenQueen70111.7%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
70
75
TH12 Max
Minion PrincePrince404150TH12 Max
Grand WardenWarden404050TH12 Max
Royal ChampionChamp—325—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)100.0%3.00——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.