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Clan OverviewScout Player

Scout Player

Player Profile
Archer League 9

♥D,E,V,I,L♥

#LCVCVRPCY·BD(Member)
TH12 (Weapon 1)Archer League 958 War Stars
Non-RushedConfidence: HighHero Score: 86.4%

Hero investment is strong (86.4% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
86.4%
HeroLevelVs Benchmark
Grand WardenWarden1684.5%
Minion Prince
♥D,E,V,I,L♥ Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing504865-2 to TH11

Recent Battle Log

Ranked Attack
5
Town Hall 12
Zak#GG2U2Y28P · TH12
73.0%
5d 8h ago
Town Hall 12
Kiyomi#QP0PL0PLR · TH12
81.0%
5d 8h ago
Town Hall 12
DENNY GOKILL 27#LG9JCPG0U · TH12
68.0%
5d 8h ago
Town Hall 12
Mad Max 3.0#QLR9Y99V8 · TH12
64.0%
5d 8h ago
Town Hall 12
AESHA QUINN#GU2YPL08C · TH12
86.0%
5d 8h ago
Ranked Defense
12
Town Hall 11
Txet Paing#R2QPQ0J9U · TH11
57.0%
31m 34s ago
Town Hall 10
Black jack#GUG290RQ2 · TH10
53.0%
1d 3h ago
Town Hall 10
umay#R2GULV99L · TH10
58.0%
1d 16h ago
Town Hall 12
ARJOHN#R20Q2GQGP · TH12
84.0%
2d 3h ago
Town Hall 12
Ruga#LJJC22JRV · TH12
100.0%
3d 6h ago
Town Hall 11
take#GR2VVJ8LP · TH11
100.0%
5d 19h ago
Town Hall 11
ShadowJumper#R2928P9UV · TH11
39.0%
7d 22h ago
Town Hall 11
Qiran#GVC0CV2PQ · TH11
94.0%
8d 21h ago
Town Hall 11
inkman13#RP89Q09Q9 · TH11
100.0%
9d 7h ago
Town Hall 11
elfoture#QJ8L8UYUP · TH11
47.0%
11d 7h ago
Town Hall 11
XenoN59#QG28PGQV9 · TH11
57.0%
13d 8h ago
Town Hall 11
☆•ARRW•☆#L0UUULJ2Y · TH11
79.0%
14d 14h ago
Prince
26
91.1%
Archer QueenQueen4484.1%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
44
65
-6 to TH11
Minion PrincePrince302640-4 to TH11
Grand WardenWarden201640-4 to TH11

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)74.4%1.20——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.