Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Valkyrie League 14

❤️优秀少年GOOD BOYS

#LJUU92J02·No Clan
TH13 (Weapon 1)Valkyrie League 14748 War Stars
Non-RushedConfidence: HighHero Score: 106.6%

Hero investment is strong (106.6% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
106.6%
HeroLevelVs Benchmark
Royal ChampionChamp**2396.6%
Grand Warden
❤️优秀少年GOOD BOYS Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing656875TH12 Max

Recent Battle Log

Ranked Attack
2
Town Hall 14
Khaleed#QYGGPRQGV · TH14
99.0%
26d 6h ago
Town Hall 14
lilo#YUG8JC9CJ · TH14
84.0%
28d 6h ago
Ranked Defense
7
Town Hall 14
parsa.farzi#GCJ0CLLRL · TH14
100.0%
20d 12h ago
Town Hall 13
fauzan#GJPG2JPV8 · TH13
49.0%
21d 7h ago
Town Hall 13
Yazid#LQY98922 · TH13
95.0%
22d 18h ago
Town Hall 13
Minhmeo#R28PJVURR · TH13
100.0%
24d 1h ago
Town Hall 14
Noyon ★#GV0VRJJ09 · TH14
100.0%
24d 17h ago
Town Hall 13
BILBILAK#LCVCRJG20 · TH13
60.0%
25d 11h ago
Town Hall 14
Kalango Sk#YL82ULQPR · TH14
78.0%
26d 6h ago
Warden
50
119.0%
Minion PrincePrince49119.3%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
71
75
TH12 Max
Minion PrincePrince404950TH12 Max
Grand WardenWarden405050TH13 Max
Royal ChampionChamp—2325—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)91.5%2.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.