Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Dragon League 28

YASH KING

#LPVPPY9PC·clash recorder(Co-leader)
TH16 (Weapon 1)Dragon League 28
Non-RushedConfidence: HighHero Score: 101.9%

Hero investment is strong (101.9% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
101.9%
HeroLevelVs Benchmark
Royal ChampionChamp41100.2%
Grand Warden
YASH KING Heroes
HeroTH15 MaxCurrent LevelTH16 MaxMax Status
Barbarian KingKing909195TH15 Max

Recent Battle Log

Ranked Attack
5
Town Hall 18
khori#LPG92UCLR · TH18
59.0%
6d 3h ago
Town Hall 15
The Dark Dragon#22GV0G98C · TH15
71.0%
6d 3h ago
Town Hall 17
loco loco homie#CQVQYGY · TH17
73.0%
6d 3h ago
Town Hall 15
hngoc#LCUL000PV · TH15
81.0%
6d 3h ago
Town Hall 18
mike#LVJQV9QVG · TH18
95.0%
6d 3h ago
Ranked Defense
5
Town Hall 16
گرگوک#9UGQ88GLG · TH16
96.0%
1d 17h ago
Town Hall 18
binkswanzoo#QJUUC8YJP · TH18
80.0%
3d 4h ago
Town Hall 15
aris#200082YC2 · TH15
100.0%
3d 9h ago
Town Hall 18
mike#LVJQV9QVG · TH18
80.0%
4d 19h ago
Town Hall 17
Rain#GR980G0RP · TH17
83.0%
6d 2h ago
Warden
69
101.9%
Dragon DukeDuke13102.1%
Archer QueenQueen95105.7%

Evaluated top 4 heroes against max levels for previous Town Hall (TH15).

Archer Queen
Queen
90
95
95
TH16 Max
Minion PrincePrince707380TH15 Max
Grand WardenWarden656970TH15 Max
Royal ChampionChamp404145TH15 Max
Dragon DukeDuke101315TH15 Max

Benchmarks compare hero levels against max caps at Town Hall 15 and current Town Hall 16.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)75.8%1.80——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.