Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Golem League 21

cHaNo18

#PP90QYPYJ·HELPLESS(Elder)
TH15 (Weapon 1)Golem League 21335 War Stars
Non-RushedConfidence: HighHero Score: 100.8%

Hero investment is strong (100.8% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
100.8%
HeroLevelVs Benchmark
Royal ChampionChamp30100.0%
Grand Warden
cHaNo18 Heroes
HeroTH14 MaxCurrent LevelTH15 MaxMax Status
Barbarian KingKing856890-17 to TH14

Recent Battle Log

Ranked Attack
1
Town Hall 16
Md.Rasel#L8G0UVJG0 · TH16
43.0%
7d 6h ago
Ranked Defense
7
Town Hall 16
Acezz-with-ego#GQ009YCLR · TH16
79.0%
5d 10h ago
Town Hall 16
3duardo#LYRJ08LCQ · TH16
71.0%
6d 22h ago
Town Hall 15
alzam#GRRQ8QCCG · TH15
63.0%
8d 14m ago
Town Hall 14
kirito#QCLLVPGP0 · TH14
28.0%
9d 11h ago
Town Hall 15
DaddyPrince#YU0VRJR8G · TH15
80.0%
10d 14h ago
Town Hall 15
taha#QUJV9UPY0 · TH15
76.0%
10d 22h ago
Town Hall 14
Lexiii#GVRVU0920 · TH14
54.0%
11d 19h ago
Warden
63
103.1%
Dragon DukeDuke**10100.0%
Minion PrincePrince60100.0%

Evaluated top 4 heroes against max levels for previous Town Hall (TH14).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
85
65
90
-20 to TH14
Minion PrincePrince606070TH14 Max
Grand WardenWarden606365TH14 Max
Royal ChampionChamp303040TH14 Max
Dragon DukeDuke—1010TH15 Max

Benchmarks compare hero levels against max caps at Town Hall 14 and current Town Hall 15.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 1
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (1)43.0%1.00——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.