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Clan OverviewScout Player

Scout Player

Player Profile
P.E.K.K.A League 23

Takee

#PYQVL9V90·SANGLI REGIMENT(Co-leader)
TH17 (Weapon 3)P.E.K.K.A League 23368 War Stars
RushedConfidence: LowHero Score: 75.1%

Hero score is borderline (75.1%) and battle data confidence is low; defaulting to rushed to protect the clan.

View in Game
Hero Score Breakdown
75.1%
HeroLevelVs Benchmark
Royal ChampionChamp2385.0%
Dragon Duke
Takee Heroes
HeroTH16 MaxCurrent LevelTH17 MaxMax Status
Barbarian KingKing9538100-57 to TH16

Recent Battle Log

Ranked Attack
4
Town Hall 17
Trem#LU2YJL8PC · TH17
79.0%
5d 21h ago
Town Hall 1
OpponentTH1
0.0%
6d 20h ago
Town Hall 1
OpponentTH1
0.0%
6d 20h ago
Town Hall 16
omed mariwany#Y9L0YURQV · TH16
70.0%
7d 21h ago
Ranked Defense
12
Town Hall 15
Bøÿ Sløŷ#G89092Q08 · TH15
100.0%
1d 57m ago
Town Hall 15
Samar 2#GCG0VLPRL · TH15
100.0%
1d 21h ago
Town Hall 14
Bung Hatta#VQYG20LC · TH14
100.0%
2d 8h ago
Town Hall 17
ملك النار#YV9LYJV2R · TH17
100.0%
2d 19h ago
Town Hall 17
The Rock#Q0VLV2VYY · TH17
100.0%
3d 18h ago
Town Hall 18
Hacker#GRJUYRY2U · TH18
100.0%
5d 4h ago
Town Hall 17
Dayu**#GC2PVLR0V · TH17
100.0%
6d 1h ago
Town Hall 15
bison#2QVJCGVY · TH15
100.0%
6d 23h ago
Town Hall 17
Dz•clash#9R089RJGY · TH17
100.0%
7d 22h ago
Town Hall 16
ONXON#2YRRV2JLJ · TH16
100.0%
9d 38m ago
Town Hall 15
Dodo#GRV8Y2PJU · TH15
100.0%
9d 7h ago
Town Hall 17
sultan#2QLGUVLC0 · TH17
81.0%
9d 18h ago
Duke
2
91.4%
Grand WardenWarden3351.1%
Minion PrincePrince4470.7%

Evaluated top 4 heroes against max levels for previous Town Hall (TH16).

Archer Queen
Queen
95
46
100
-49 to TH16
Minion PrincePrince804490-36 to TH16
Grand WardenWarden703375-37 to TH16
Royal ChampionChamp452350-22 to TH16
Dragon DukeDuke15220-13 to TH16

Benchmarks compare hero levels against max caps at Town Hall 16 and current Town Hall 17.

Battle Signals
Competitive Activity: LowTrend: Flat or DecliningRanked Attacks: 4
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (4)37.3%0.50——

Battle signals influenced this classification verdict.

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.