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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 10

JAY ROCKS

#Q9L90PPCP·KING OF KODAK(Elder)
TH12 (Weapon 1)Wizard League 10181 War Stars
Non-RushedConfidence: HighHero Score: 100.0%

Hero investment is strong (100.0% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
100.0%
HeroLevelVs Benchmark
Grand WardenWarden20100.0%
Archer Queen
JAY ROCKS Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing504565-5 to TH11

Recent Battle Log

Ranked Attack
4
Town Hall 11
mohmed kh#GRCV2R00Q · TH11
100.0%
9d 16h ago
Town Hall 12
RUDRA#LQQ0VJR20 · TH12
84.0%
9d 16h ago
Town Hall 11
GG#GU9V28GJ8 · TH11
100.0%
9d 16h ago
Town Hall 12
CarloTzy?#LJGC8CRVU · TH12
100.0%
9d 16h ago
Ranked Defense
13
Town Hall 11
Mei-mei#GUR90CLU8 · TH11
77.0%
1d 13h ago
Town Hall 12
Bisiocol#R008PR22L · TH12
75.0%
3d 12h ago
Town Hall 10
Jay Ballin#YYJL8GUUR · TH10
62.0%
5d 4h ago
Town Hall 12
hunter_sans#LV2RLYPR9 · TH12
71.0%
5d 22h ago
Town Hall 12
Mr. Wick#Y98L9L0GQ · TH12
89.0%
6d 12h ago
Town Hall 12
anshu#GQY9JQ2Q0 · TH12
92.0%
7d 5h ago
Town Hall 12
xveii#8JJVQ8PYP · TH12
100.0%
10d 12h ago
Town Hall 12
AMIR#R22GP292U · TH12
54.0%
11d 14h ago
Town Hall 11
mohmed kh#GRCV2R00Q · TH11
59.0%
12d 14h ago
Town Hall 11
Big9999#G2ULU8JV2 · TH11
52.0%
13d 14h ago
Town Hall 12
RUDRA#LQQ0VJR20 · TH12
100.0%
14d 4h ago
Town Hall 9
jp#RU8GUJ8R · TH9
54.0%
16d 11m ago
Town Hall 12
Syetee• 2#R2UPJV2YU · TH12
100.0%
17d 13h ago
Queen
50
100.0%
Minion PrincePrince30100.0%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
50
65
TH11 Max
Minion PrincePrince303040TH11 Max
Grand WardenWarden202040TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 4
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (4)96.0%2.50——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.