Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Archer League 9

Devon clark

#QLCVVCUPQ·4 Berozgaaarrr(Elder)
TH12 (Weapon 1)Archer League 9105 War Stars
Non-RushedConfidence: HighHero Score: 168.1%

Hero investment is strong (168.1% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
168.1%
HeroLevelVs Benchmark
Grand WardenWarden40190.9%
Archer Queen
Devon clark Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing506565TH12 Max

Recent Battle Log

Ranked Attack
5
Town Hall 12
susantos#VGJVPPYL · TH12
100.0%
3d 17h ago
Town Hall 11
frailin12#8C8UVRU0J · TH11
84.0%
3d 17h ago
Town Hall 11
CHELENTANO ±#QJPU2QPLQ · TH11
100.0%
6d 5h ago
Town Hall 12
cypas reagal#9RYJ90C22 · TH12
100.0%
6d 5h ago
Town Hall 11
Althea#GQJ8JPCL2 · TH11
100.0%
6d 5h ago
Ranked Defense
6
Town Hall 12
cypas reagal#9RYJ90C22 · TH12
46.0%
4d 15h ago
Town Hall 12
Mansyur#PRLJQP00J · TH12
50.0%
6d 16h ago
Town Hall 12
lucachamas#Q9LC28UVU · TH12
57.0%
8d 9h ago
Town Hall 12
احمد#R08RGLUV2 · TH12
75.0%
8d 15h ago
Town Hall 11
Cristian#R8U0299UG · TH11
40.0%
9d 9h ago
Town Hall 12
jji ni#G8L0C298C · TH12
59.0%
9d 13h ago
Queen
65
153.3%
Minion PrincePrince40155.6%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
65
65
TH12 Max
Minion PrincePrince304040TH12 Max
Grand WardenWarden204040TH12 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)96.8%2.80——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.