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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 12

M j

#QYU8PJPYC·گودال two2(Elder)
TH12 (Weapon 1)Wizard League 12445 War Stars
Non-RushedConfidence: HighHero Score: 115.0%

Hero investment is strong (115.0% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
115.0%
HeroLevelVs Benchmark
Grand WardenWarden24110.9%
Minion Prince
M j Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing505365TH11 Max

Recent Battle Log

Ranked Attack
4
Town Hall 13
opKClash#U8Q0GPJC · TH13
54.0%
4d 8h ago
Town Hall 13
jss#QQQR0UU2Q · TH13
100.0%
4d 8h ago
Town Hall 12
Sawa#R9CRU2CY0 · TH12
100.0%
4d 8h ago
Town Hall 12
E_L#89G8R2CYG · TH12
100.0%
7d 5h ago
Ranked Defense
13
Town Hall 13
(0)+(0)#QJ8RYY2PR · TH13
100.0%
2h 50m ago
Town Hall 12
KANDEMIRRR#QJ8GY2UCC · TH12
90.0%
7h 52m ago
Town Hall 14
Man of Culture#LL8RJY2U9 · TH14
100.0%
22h 9m ago
Town Hall 13
Layas#P8Q8YR9V9 · TH13
100.0%
5d 1h ago
Town Hall 13
gragor21#29Y9GQYQ2 · TH13
100.0%
5d 21h ago
Town Hall 13
zaenal#R2R8LR9RQ · TH13
77.0%
7d 10h ago
Town Hall 12
kalavrias18#RQ02Y8JL · TH12
70.0%
7d 17h ago
Town Hall 12
Quagmire Jp#GRJ9QL9RP · TH12
65.0%
9d 4h ago
Town Hall 13
ジsky,forzaジ#GGC8RQ2L9 · TH13
100.0%
12d 19h ago
Town Hall 11
erik#RP9Q22YVG · TH11
83.0%
13d 17h ago
Town Hall 13
Mighty savior#8YGVJUG28 · TH13
100.0%
14d 39m ago
Town Hall 13
lil_Devil22#QRPUCQC2P · TH13
79.0%
14d 19h ago
Town Hall 13
H O L Y#P8R0P00JY · TH13
100.0%
17d 5h ago
Prince
36
133.3%
Archer QueenQueen51102.2%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
51
65
TH11 Max
Minion PrincePrince303640TH11 Max
Grand WardenWarden202440TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 4
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (4)88.5%2.75——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.