Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 10

քɛքɛռɢ ӄɨɖʟǟȶ

#R02UL009C·ALPHAX(Elder)
TH12 (Weapon 1)Wizard League 10126 War Stars
Non-RushedConfidence: HighHero Score: 115.3%

Hero investment is strong (115.3% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
115.3%
HeroLevelVs Benchmark
Grand WardenWarden25118.2%
Minion Prince
քɛքɛռɢ ӄɨɖʟǟȶ Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing503965-11 to TH11

Recent Battle Log

Ranked Attack
4
Town Hall 12
lazaro coffe#P209RPYCU · TH12
93.0%
8d 7h ago
Town Hall 10
KUYRUKLU_YILDIZ#R09RV0Y22 · TH10
100.0%
8d 7h ago
Town Hall 12
Fili#GY289CCYQ · TH12
100.0%
8d 7h ago
Town Hall 11
kuttichathan#QPLCJJVGP · TH11
100.0%
8d 7h ago
Ranked Defense
7
Town Hall 12
Haris#LRVCLVLQC · TH12
85.0%
1d 9h ago
Town Hall 11
EwinS#Y0UJYGYQ0 · TH11
71.0%
1d 11h ago
Town Hall 12
DonErte#QGL2QVCC8 · TH12
99.0%
2d 1h ago
Town Hall 11
boogabear#GV2RL89J9 · TH11
70.0%
3d ago
Town Hall 12
A K LINN#QR00CV0VP · TH12
69.0%
6d 7h ago
Town Hall 12
Clyde Sumatra#PJ8RVUYGP · TH12
74.0%
8d 2h ago
Town Hall 12
GEMBEL_NECIZzz#PGRJ099U2 · TH12
69.0%
8d 8h ago
Prince
35
127.8%
Archer QueenQueen50100.0%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
50
65
TH11 Max
Minion PrincePrince303540TH11 Max
Grand WardenWarden202540TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 4
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (4)98.3%2.50——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.