Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 11

Šøúpÿ

#R80JY20·Wolfpack(Elder)
TH13 (Weapon 1)Wizard League 11509 War Stars
Non-RushedConfidence: HighHero Score: 94.4%

Hero investment is strong (94.4% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
94.4%
HeroLevelVs Benchmark
Royal ChampionChamp**1990.9%
Grand Warden
Šøúpÿ Heroes
HeroTH12 MaxCurrent LevelTH13 MaxMax Status
Barbarian KingKing655675-9 to TH12

Recent Battle Log

Ranked Attack
5
Town Hall 13
roma_01#GQ0LVJ2GV · TH13
100.0%
3h 27m ago
Town Hall 14
santiago#2909UU9QR · TH14
79.0%
3h 30m ago
Town Hall 13
Chucky#R8QGCQGJR · TH13
100.0%
3h 32m ago
Town Hall 12
HARMAN LAKHESAR#R0GGJPCL2 · TH12
100.0%
3h 33m ago
Town Hall 13
Amblin#P9Q9UJ2RL · TH13
100.0%
3h 36m ago
Ranked Defense
4
Town Hall 12
HARMAN LAKHESAR#R0GGJPCL2 · TH12
64.0%
20h 49m ago
Town Hall 14
bully gang#9QGRVGVG8 · TH14
100.0%
1d 2h ago
Town Hall 14
bakoelBuah#R2UUUPYCG · TH14
56.0%
1d 19h ago
Town Hall 13
navu#Q92R2V08V · TH13
70.0%
2d 7h ago
Warden
36
87.9%
Minion PrincePrince47115.0%

Evaluated top 3 heroes against max levels for previous Town Hall (TH12).

** Hero was not available at prior Town Hall; benchmarked against current Town Hall max.

Archer Queen
Queen
65
62
75
-3 to TH12
Minion PrincePrince404750TH12 Max
Grand WardenWarden403650-4 to TH12
Royal ChampionChamp—1925—

Benchmarks compare hero levels against max caps at Town Hall 12 and current Town Hall 13.

Battle Signals
Log Confidence: LowCompetitive Activity: ActiveTrend: Flat or DecliningRanked Attacks: 5
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (5)95.8%2.80——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.