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Clan OverviewScout Player

Scout Player

Player Profile
Wizard League 10

BLUE DEVIL

#RY8YL2P2·BROTHERS(Elder)
TH12 (Weapon 1)Wizard League 10793 War Stars
Non-RushedConfidence: HighHero Score: 131.7%

Hero investment is strong (131.7% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
131.7%
HeroLevelVs Benchmark
Grand WardenWarden29129.1%
Archer Queen
BLUE DEVIL Heroes
HeroTH11 MaxCurrent LevelTH12 MaxMax Status
Barbarian KingKing506065TH11 Max

Recent Battle Log

Ranked Attack
2
Town Hall 12
danystar#JPVJ9R8U · TH12
99.0%
8d 6h ago
Town Hall 9
alex TH9#PL8JCGU9Q · TH9
100.0%
8d 6h ago
Ranked Defense
15
Town Hall 11
yami#GCYRVULGQ · TH11
70.0%
1h 5m ago
Town Hall 12
IceBergh#GUVJ2R0VV · TH12
86.0%
23h 58m ago
Town Hall 12
yashraj#LVRP0JPR8 · TH12
92.0%
2d 10h ago
Town Hall 12
DAETPOGI#QVGGCCV0C · TH12
100.0%
2d 16h ago
Town Hall 11
ASHER@03#QP8GG9Y0Q · TH11
93.0%
5d 15h ago
Town Hall 12
半山腰#R98GJYJQ0 · TH12
100.0%
5d 16h ago
Town Hall 12
Gokul#PQQGLGJ9Q · TH12
71.0%
7d 8h ago
Town Hall 12
Otto#LGL0P8JPQ · TH12
77.0%
8d 4h ago
Town Hall 12
killer boy#LURJ0GG8R · TH12
100.0%
9d 5h ago
Town Hall 11
gustalagusta#GUY8GVYGL · TH11
56.0%
18d 8h ago
Town Hall 12
MattiPC#GR2QLC8JY · TH12
81.0%
19d 15h ago
Town Hall 12
krousty#R0UP2V8CJ · TH12
66.0%
21d 7h ago
Town Hall 11
Sekjen Clan ⚔️#GL8UC8JRC · TH11
64.0%
22d 13h ago
Town Hall 11
محمد#QV22VJ0VL · TH11
81.0%
23d 17h ago
Town Hall 12
kiavash7#QQRRQV9LR · TH12
59.0%
24d 4h ago
Queen
60
133.3%
Minion PrincePrince36133.3%

Evaluated top 3 heroes against max levels for previous Town Hall (TH11).

Archer Queen
Queen
50
60
65
TH11 Max
Minion PrincePrince303640TH11 Max
Grand WardenWarden202940TH11 Max

Benchmarks compare hero levels against max caps at Town Hall 11 and current Town Hall 12.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)99.5%2.50——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.