Vitality
  • Join Us!
  • War Log
  • Raid Log
  • Clan Games Log
  • Band
⌘K
Log in

© 2026 semajastic | Vitality

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

Clan OverviewScout Player

Scout Player

Player Profile
P.E.K.K.A League 23

Evaforzare

#YCPG08QC·War in ...(Leader)
TH17 (Weapon 4)P.E.K.K.A League 231,088 War Stars
Non-RushedConfidence: HighHero Score: 88.3%

Hero investment is strong (88.3% vs prior-TH benchmark); battle log not needed for this verdict.

View in Game
Hero Score Breakdown
88.3%
HeroLevelVs Benchmark
Royal ChampionChamp2689.0%
Grand Warden
Evaforzare Heroes
HeroTH16 MaxCurrent LevelTH17 MaxMax Status
Barbarian KingKing9547100-48 to TH16

Recent Battle Log

Ranked Attack
2
Town Hall 16
Clanhäuptling#QLUVCGGQY · TH16
48.0%
2d 17h ago
Town Hall 16
Ahmed89#QG0VQG9L2 · TH16
53.0%
2d 17h ago
Ranked Defense
7
Town Hall 15
ITZ\°°/ TAMIM#GGP88CPPR · TH15
85.0%
2d 21h ago
Town Hall 16
polloblanco#YGRPVR02C · TH16
90.0%
3d 23h ago
Town Hall 15
trebiscott#9U9GVLVQV · TH15
100.0%
4d ago
Town Hall 16
cvxrsdprincess#Q2U8LRRLY · TH16
58.0%
5d 17h ago
Town Hall 15
zoio#PUUYUPQUU · TH15
87.0%
6d 20h ago
Town Hall 14
recaido#GL9LLUJQQ · TH14
63.0%
7d 21h ago
Town Hall 15
zaki 78180#QRGPV800R · TH15
75.0%
8d 16h ago
Warden
59
88.1%
Dragon DukeDuke593.4%
Minion PrincePrince5681.9%

Evaluated top 4 heroes against max levels for previous Town Hall (TH16).

Archer Queen
Queen
95
56
100
-39 to TH16
Minion PrincePrince805690-24 to TH16
Grand WardenWarden705975-11 to TH16
Royal ChampionChamp452650-19 to TH16
Dragon DukeDuke15520-10 to TH16

Benchmarks compare hero levels against max caps at Town Hall 16 and current Town Hall 17.

Battle Signals
Log Confidence: LowCompetitive Activity: LowTrend: Flat or DecliningRanked Attacks: 2
ModeAvg DestAvg StarsDest ΔStar Δ
Ranked (2)50.5%0.50——

Battle signals were not applied (hero score determined the verdict).

Δ trend columns require at least 6 attacks in the log for a reliable trajectory.